Pangaea is a new studio formed by gamers, for gamers. The team averages over 15 years of experience per member with 4 team different team members having been around long enough to have shipped games on floppy disks. Despite being “old as dirt,” the team is still super passionate about both playing games and making them!
Our goal at Pangaea is to create everlasting games that break down the walls between genres—games that are just as compelling 10 years later as they are on day one. Slayscape is precisely that kind of game! It's a free-to-play, roguelike, first-person battle royale incorporating elements of card collection and classic RPGs. Dungeon content is procedurally generated, allowing every player to modify and adjust their experience based on the cards they play before each session. Stylized visuals ensure that the game looks good today and will continue to look good for years to come. Designed for cross-platform play with simple controls perfect for keyboard & mouse, gamepad controller, or Steam Deck!
Slayscape targets the mid-core audience while including many features and “first-person shooter optimizations” that will satisfy the most hardcore competitors. Features include frequent ticks-per-second server updates, server-side logic to ensure fair play and a high level of competitiveness, and servers-side limits to player awareness. Hardcore players will appreciate Slayscape's “extraction-like” elements and “winner-takes-most” mechanics, with twitch-friendly gameplay that celebrates their personal skill and rewarding them for their prowess.
Other features include a player alliance system that will give strategically-minded heroes an advantage over their enemies, opportunities for players who die to return to the same game as Player-Monsters and get revenge on their killers for alternate rewards, and a minimum reward for even those players that don't “win” by killing the final boss or escaping the dungeon but still finish a session. Exciting new character classes, powerful traits, and even alternative monster options are unlocked through normal gameplay mechanics.
More than 2 centuries and 50 games of combined experience across PC's, consoles, mobile, web, MMO's, and smart toys. Members on the Pangaea team have played critical roles in 10 different MMO's. We'll soon be expanding the team so watch for new additions in the near future!
Joe Scott
CEO/Co-founder
Chris Spears
CTO/Co-founder
Damon Waldrip
Art Director
Keith Quinn
Lead Designer
Stealth Lead Server Engineer
Lead Server Engineer
Stealth Executive Producer
Executive Producer
Stealth Coder
Coder
Stealth Coder
Coder
Stealth Artist
Artist